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 exemple de build

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Nucléus
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Nombre de messages : 170
Age : 39
Localisation : saint quentin ,Picardie
Date d'inscription : 08/05/2008

MessageSujet: exemple de build   Sam 6 Nov - 23:23

cete partie est consacree au build via mid' s hero designer

build pour magma brute feu/pierre

Villain Plan by Mids' Villain Designer 1,81
http://www.cohplanner.com/

Click this DataLink to open the build!

magma final: Level 50 Magic Brute
Primary Power Set: Fiery Melee
Secondary Power Set: Stone Armor
Power Pool: Teleportation
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Speed

Villain Profile:
Level 1: Fire Sword -- Mako-Dam%(A), Mako-Acc/Dmg(3), Mako-Acc/Dmg/EndRdx/Rchg(3), Mako-Dmg/Rchg(5)
Level 1: Rock Armor -- LkGmblr-Rchg+(A), GftotA-Run+(5), GftotA-Def/EndRdx(7)
Level 2: Cremate -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(7), C'ngImp-Acc/Dmg/Rchg(9), C'ngImp-Acc/Dmg/EndRdx(9), C'ngImp-Dmg/EndRdx/Rchg(11)
Level 4: Earth's Embrace -- Aegis-ResDam/Rchg(A), Aegis-EndRdx/Rchg(11), H'zdH-Heal(13), H'zdH-Heal/Rchg(13), Mrcl-Heal(15), Mrcl-Heal/Rchg(15)
Level 6: Teleport Foe -- Acc-I(A)
Level 8: Incinerate -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(17), C'ngImp-Dmg/Rchg(17), C'ngImp-Acc/Dmg/Rchg(19), C'ngImp-Acc/Dmg/EndRdx(19)
Level 10: Mud Pots -- TmpRdns-Acc/Slow(A), TmpRdns-Dmg/Slow(21), TmpRdns-Acc/EndRdx(21), TmpRdns-EndRdx/Rchg/Slow(23), TmpRdns-Acc/Dmg/Slow(23)
Level 12: Taunt -- Zinger-Dam%(A), Zinger-Taunt(25), Zinger-Taunt/Rchg/Rng(25), Zinger-Taunt/Rchg(27)
Level 14: Teleport -- Winter-ResSlow(A)
Level 16: Rooted -- H'zdH-Heal/EndRdx(A), H'zdH-Heal/Rchg(27), Mrcl-Heal(29), Mrcl-Heal/EndRdx(29)
Level 18: Build Up -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(31), AdjTgt-ToHit/EndRdx/Rchg(31), AdjTgt-EndRdx/Rchg(31), AdjTgt-ToHit/EndRdx(33), AdjTgt-Rchg(33)
Level 20: Stone Skin -- ImpArm-ResDam(A), ImpArm-ResDam/EndRdx(33), Aegis-Psi/Status(34), Aegis-ResDam(34)
Level 22: Swift -- Run-I(A), Run-I(34), Run-I(36)
Level 24: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(36), Mrcl-Heal(36), RgnTis-Heal/EndRdx(37), RgnTis-Regen+(37)
Level 26: Stamina -- P'Shift-End%(A), P'Shift-EndMod(46), P'Shift-EndMod/Rchg(48), P'Shift-EndMod/Acc(50)
Level 28: Fire Sword Circle -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(43), Armgdn-Acc/Dmg/Rchg(45), Armgdn-Acc/Rchg(46), Armgdn-Dmg/EndRdx(46)
Level 30: Boxing -- Acc-I(A)
Level 32: Greater Fire Sword -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(37), Hectmb-Acc/Dmg/Rchg(39), Hectmb-Acc/Rchg(39), Hectmb-Dmg/EndRdx(39)
Level 35: Tough -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(40)
Level 38: Granite Armor -- LkGmblr-Rchg+(A), LkGmblr-Def(40), Aegis-ResDam/EndRdx(40), Aegis-ResDam(42), GftotA-Def(42), GftotA-Run+(42)
Level 41: Weave -- LkGmblr-Rchg+(A), GftotA-Run+(43), GftotA-Def/EndRdx(43)
Level 44: Hasten -- RechRdx-I(A), RechRdx-I(45), RechRdx-I(45)
Level 47: Minerals -- LkGmblr-Rchg+(A), GftotA-Run+(48), GftotA-Def/EndRdx(48)
Level 49: Crystal Armor -- LkGmblr-Rchg+(A), GftotA-Run+(50), GftotA-Def/EndRdx(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Fury
Level 4: Ninja Run
------------
Set Bonus Totals:
  • 5% DamageBuff(Smashing)
  • 5% DamageBuff(Lethal)
  • 5% DamageBuff(Fire)
  • 5% DamageBuff(Cold)
  • 5% DamageBuff(Energy)
  • 5% DamageBuff(Negative)
  • 5% DamageBuff(Toxic)
  • 5% DamageBuff(Psionic)
  • 0,9% Max End
  • 1,5% Enhancement(JumpHeight)
  • 1,5% Enhancement(JumpSpeed)
  • 1,5% Enhancement(FlySpeed)
  • 53% Enhancement(Accuracy)
  • 1,5% Enhancement(RunSpeed)
  • 81,25% Enhancement(RechargeTime)
  • 5% FlySpeed
  • 84,33 HP (5,626%) HitPoints
  • 5% JumpHeight
  • 5% JumpSpeed
  • MezResist(Confused) 7,5%
  • MezResist(Held) 7,5%
  • MezResist(Immobilize) 15,2%
  • MezResist(Sleep) 7,5%
  • MezResist(Stun) 7,5%
  • MezResist(Terrorized) 10,25%
  • 35% (0,585 End/sec) Recovery
  • 20% (1,252 HP/sec) Regeneration
  • 20% ResEffect(FlySpeed)
  • 20% ResEffect(RechargeTime)
  • 20% ResEffect(RunSpeed)
  • 5,04% Resistance(Fire)
  • 5,04% Resistance(Cold)
  • 1,26% Resistance(Energy)
  • 1,26% Resistance(Negative)
  • 3% Resistance(Psionic)
  • 66,5% RunSpeed




j ai trouver ce build ds forum officiel et l ai adapter pour le pool melee ardente

le but et d augmenter les tmp de recharge mais surtout la vitesse de deplacement

ouvrir lze build et aller ds " total " et activez les pool d armure pour afficher le total des chiffre

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Nombre de messages : 170
Age : 39
Localisation : saint quentin ,Picardie
Date d'inscription : 08/05/2008

MessageSujet: Re: exemple de build   Sam 6 Nov - 23:29

build tx 950 elec/invul

ici le futur build de tx

Villain Plan by Mids' Villain Designer 1,81
http://www.cohplanner.com/

Click this DataLink to open the build!

build tx: Level 50 Technology Brute
Primary Power Set: Electrical Melee
Secondary Power Set: Invulnerability
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed

Villain Profile:
Level 1: Havoc Punch -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(3), T'Death-Acc/Dmg/EndRdx(5), T'Death-Dmg/EndRdx/Rchg(5), T'Death-Dam%(7)
Level 1: Resist Physical Damage -- S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResDam/Def+(13)
Level 2: Temp Invulnerability -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(13), RctvArm-ResDam/EndRdx/Rchg(15), RctvArm-ResDam/Rchg(17)
Level 4: Jacobs Ladder -- Erad-Dmg(A), Erad-Acc/Rchg(7), Erad-Dmg/Rchg(9), Erad-Acc/Dmg/Rchg(9), Erad-Acc/Dmg/EndRdx/Rchg(11), Erad-%Dam(11)
Level 6: Dull Pain -- Numna-Heal(A), Numna-Heal/Rchg(39), Mrcl-Heal(40), Mrcl-Heal/Rchg(40), H'zdH-Heal(40), H'zdH-Heal/Rchg(42)
Level 8: Swift -- Run-I(A)
Level 10: Combat Jumping -- LkGmblr-Rchg+(A)
Level 12: Super Jump -- ULeap-Stlth(A)
Level 14: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(15)
Level 16: Resist Elements -- Aegis-ResDam/EndRdx(A), Aegis-ResDam(17), Aegis-ResDam/EndRdx/Rchg(19), Aegis-ResDam/Rchg(19)
Level 18: Build Up -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(43), Rec'dRet-Pcptn(46)
Level 20: Unyielding -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(21), Aegis-ResDam/EndRdx/Rchg(21)
Level 22: Thunder Strike -- Oblit-Dmg(A), Oblit-Acc/Rchg(23), Oblit-Dmg/Rchg(23), Oblit-Acc/Dmg/Rchg(25), Oblit-Acc/Dmg/EndRdx/Rchg(25), Oblit-%Dam(27)
Level 24: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rchg(37), Mocking-Taunt/Rchg/Rng(37), Mocking-Acc/Rchg(39), Mocking-Taunt/Rng(39)
Level 26: Chain Induction -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(27), T'Death-Dmg/Rchg(29), T'Death-Acc/Dmg/EndRdx(29), T'Death-Dmg/EndRdx/Rchg(31), T'Death-Dam%(31)
Level 28: Invincibility -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(31), LkGmblr-Rchg+(33)
Level 30: Kick -- Empty(A)
Level 32: Tough -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam/Rchg(33), TtmC'tng-EndRdx/Rchg(33), TtmC'tng-ResDam/EndRdx/Rchg(34), TtmC'tng-ResDam(34), TtmC'tng-EndRdx(34)
Level 35: Weave -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(36), LkGmblr-EndRdx/Rchg(36), LkGmblr-Def/EndRdx/Rchg(36), LkGmblr-Rchg+(37)
Level 38: Resist Energies -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(43), RctvArm-ResDam/EndRdx/Rchg(43), RctvArm-ResDam/Rchg(48)
Level 41: Tough Hide -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(42), LkGmblr-Rchg+(42)
Level 44: Lightning Rod -- Oblit-Dmg(A), Oblit-Acc/Rchg(45), Oblit-Dmg/Rchg(45), Oblit-Acc/Dmg/Rchg(45), Oblit-Acc/Dmg/EndRdx/Rchg(46), Oblit-%Dam(46)
Level 47: Hasten -- RechRdx-I(A), RechRdx-I(48), RechRdx-I(48)
Level 49: Stamina -- Efficacy-EndMod/EndRdx(A), Efficacy-EndMod/Acc(50), Efficacy-EndMod(50), Efficacy-EndMod/Rchg(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Fury
Level 4: Ninja Run
------------
Set Bonus Totals:
  • 11% DamageBuff(Smashing)
  • 11% DamageBuff(Lethal)
  • 11% DamageBuff(Fire)
  • 11% DamageBuff(Cold)
  • 11% DamageBuff(Energy)
  • 11% DamageBuff(Negative)
  • 11% DamageBuff(Toxic)
  • 11% DamageBuff(Psionic)
  • 18,63% Defense(Smashing)
  • 18,63% Defense(Lethal)
  • 13,94% Defense(Fire)
  • 13,94% Defense(Cold)
  • 8,625% Defense(Energy)
  • 8,625% Defense(Negative)
  • 3% Defense(Psionic)
  • 23,94% Defense(Melee)
  • 5,813% Defense(Ranged)
  • 10,81% Defense(AoE)
  • 3,6% Max End
  • 27% Enhancement(Accuracy)
  • 40% Enhancement(RechargeTime)
  • 168,67 HP (11,25%) HitPoints
  • MezResist(Held) 13,75%
  • MezResist(Immobilize) 7,7%
  • MezResist(Sleep) 2,2%
  • MezResist(Stun) 6,6%
  • 20% Perception
  • 7% (0,117 End/sec) Recovery
  • 58% (3,63 HP/sec) Regeneration
  • 10% RunSpeed
  • 4,5% XPDebtProtection




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Nombre de messages : 170
Age : 39
Localisation : saint quentin ,Picardie
Date d'inscription : 08/05/2008

MessageSujet: Re: exemple de build   Sam 6 Nov - 23:31

build de Agonis brute dark

Villain Plan by Mids' Villain Designer 1,81
http://www.cohplanner.com/

Click this DataLink to open the build!

brute dark 1 v2: Level 50 Magic Brute
Primary Power Set: Dark Melee
Secondary Power Set: Dark Armor
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed

Villain Profile:
Level 1: Smite -- Mako-Acc/EndRdx/Rchg(A), Mako-Dmg/EndRdx(3), Mako-Acc/Dmg(3), Mako-Dmg/Rchg(7), Mako-Dam%(15), Mako-Acc/Dmg/EndRdx/Rchg(17)
Level 1: Dark Embrace -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(17), RctvArm-ResDam/Rchg(19), RctvArm-ResDam(19), S'fstPrt-ResDam/Def+(21)
Level 2: Death Shroud -- Sciroc-Dmg/EndRdx(A), Sciroc-Acc/Dmg(21), Sciroc-Acc/Dmg/EndRdx(50)
Level 4: Murky Cloud -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(5), RctvArm-EndRdx(5), RctvArm-ResDam/EndRdx/Rchg(7)
Level 6: Hurdle -- Jump-I(A)
Level 8: Siphon Life -- T'Death-Acc/Dmg/EndRdx(A), T'Death-Dmg/Rchg(9), T'Death-Dmg/EndRdx(9), T'Death-Acc/Dmg(13), T'Death-Dam%(13), T'Death-Dmg/EndRdx/Rchg(15)
Level 10: Obsidian Shield -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(11), Aegis-ResDam/EndRdx/Rchg(11), ImpArm-ResDam(48), ImpArm-ResDam/EndRdx(48)
Level 12: Combat Jumping -- LkGmblr-Def(A), LkGmblr-Rchg+(23)
Level 14: Super Jump -- Jump-I(A)
Level 16: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(40)
Level 18: Dark Regeneration -- Theft-+End%(A), Nictus-Heal/HP/Regen/Rchg(37), Nictus-Acc/EndRdx/Heal/HP/Regen(37), Nictus-Acc/EndRdx/Rchg(40), Nictus-Acc/Heal(40)
Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod(36), P'Shift-EndMod/Rchg(36), P'Shift-EndMod/Acc(37)
Level 22: Cloak of Darkness -- LkGmblr-Rchg+(A), LkGmblr-Def(23), LkGmblr-Def/EndRdx(34), Ksmt-ToHit+(46)
Level 24: Dark Consumption -- Mocking-Taunt/Rchg/Rng(A), Mocking-Acc/Rchg(25), Mocking-Taunt/Rchg(25), Mocking-Rchg(27)
Level 26: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rchg(27), Mocking-Taunt/Rng(36), Mocking-Taunt/Rchg/Rng(42)
Level 28: Soul Drain -- Oblit-Dmg(A), Oblit-Acc/Dmg/EndRdx/Rchg(29), Oblit-%Dam(29), Oblit-Acc/Rchg(31), Oblit-Dmg/Rchg(31), Oblit-Acc/Dmg/Rchg(31)
Level 30: Cloak of Fear -- SipInsght-Acc/ToHitDeb(A), SipInsght-ToHitDeb(43), SipInsght-%ToHit(43), SipInsght-ToHitDeb/EndRdx/Rchg(43), SipInsght-Acc/EndRdx/Rchg(46)
Level 32: Midnight Grasp -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(33), T'Death-Dmg/Rchg(33), T'Death-Acc/Dmg/EndRdx(33), T'Death-Dam%(34), T'Death-Dmg/EndRdx/Rchg(34)
Level 35: Kick -- Acc-I(A)
Level 38: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(39), RctvArm-EndRdx(39), RctvArm-ResDam/EndRdx/Rchg(39)
Level 41: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(42), LkGmblr-Def/EndRdx(42)
Level 44: Shadow Maul -- Armgdn-Acc/Rchg(A), Armgdn-Acc/Dmg/Rchg(45), Armgdn-Dmg/Rchg(45), Armgdn-Dmg(45), Armgdn-Dmg/EndRdx(46)
Level 47: Acrobatics -- EndRdx-I(A), EndRdx-I(48)
Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50), RechRdx-I(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Fury
Level 4: Ninja Run
------------
Set Bonus Totals:
  • 11% DamageBuff(Smashing)
  • 11% DamageBuff(Lethal)
  • 11% DamageBuff(Fire)
  • 11% DamageBuff(Cold)
  • 11% DamageBuff(Energy)
  • 11% DamageBuff(Negative)
  • 11% DamageBuff(Toxic)
  • 11% DamageBuff(Psionic)
  • 21,13% Defense(Smashing)
  • 21,13% Defense(Lethal)
  • 6,125% Defense(Fire)
  • 6,125% Defense(Cold)
  • 8,625% Defense(Energy)
  • 8,625% Defense(Negative)
  • 3% Defense(Psionic)
  • 20,5% Defense(Melee)
  • 8,625% Defense(Ranged)
  • 4,563% Defense(AoE)
  • 3,6% Max End
  • 5% Enhancement(Heal)
  • 37,5% Enhancement(RechargeTime)
  • 42% Enhancement(Accuracy)
  • 9% FlySpeed
  • 157,42 HP (10,5%) HitPoints
  • 9% JumpHeight
  • 9% JumpSpeed
  • MezResist(Held) 14,3%
  • MezResist(Immobilize) 12,1%
  • MezResist(Stun) 2,2%
  • 9% (0,15 End/sec) Recovery
  • 40% (2,503 HP/sec) Regeneration
  • 2,52% Resistance(Fire)
  • 2,52% Resistance(Cold)
  • 3,125% Resistance(Negative)
  • 14% RunSpeed
  • 2% XPDebtProtection




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Nucléus
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Nombre de messages : 170
Age : 39
Localisation : saint quentin ,Picardie
Date d'inscription : 08/05/2008

MessageSujet: Re: exemple de build   Sam 6 Nov - 23:33

un build mecaraigné que j vai ptetre modifier

Villain Plan by Mids' Villain Designer 1,81
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Natural Arachnos Soldier
Primary Power Set: Crab Spider Soldier
Secondary Power Set: Crab Spider Training
Power Pool: Fitness
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership

Villain Profile:
Level 1: Channelgun -- Thundr-Acc/Dmg(A), Thundr-Acc/Dmg/Rchg(3), Thundr-Acc/Dmg/EndRdx(3), Thundr-Dmg/EndRdx/Rchg(7), Ruin-Acc/Dmg/Rchg(43)
Level 1: Crab Spider Armor Upgrade -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(46)
Level 2: Longfang -- Thundr-Acc/Dmg(A), Thundr-Acc/Dmg/Rchg(7), Thundr-Acc/Dmg/EndRdx(9), Thundr-Dmg/EndRdx/Rchg(9), Ruin-Acc/Dmg/Rchg(43)
Level 4: Combat Training: Defensive -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(5), LkGmblr-Rchg+(5), Krma-ResKB(46)
Level 6: Aim -- Rec'dRet-ToHit/Rchg(A), Rec'dRet-ToHit(37), RechRdx-I(37), RechRdx-I(40)
Level 8: Suppression -- Posi-Acc/Dmg(A), Posi-Dam%(17), Posi-Dmg/EndRdx(19), Posi-Dmg/Rchg(23), Posi-Acc/Dmg/EndRdx(23), RechRdx-I(43)
Level 10: Tactical Training: Maneuvers -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(11), LkGmblr-Def/EndRdx/Rchg(11), LkGmblr-Rchg+(17)
Level 12: Venom Grenade -- Posi-Dmg/Rchg(A), Posi-Dmg/EndRdx(13), Posi-Acc/Dmg(13), Posi-Acc/Dmg/EndRdx(15), Posi-Dam%(15), RechRdx-I(46)
Level 14: Hurdle -- Jump-I(A)
Level 16: Tactical Training: Assault -- EndRdx-I(A)
Level 18: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(19)
Level 20: Tactical Training: Leadership -- Rec'dRet-ToHit/Rchg(A), Rec'dRet-ToHit(21), EndRdx-I(21)
Level 22: Mental Training -- Run-I(A)
Level 24: Fortification -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(25), RctvArm-ResDam/Rchg(25), RctvArm-ResDam/EndRdx/Rchg(34)
Level 26: Stamina -- Efficacy-EndMod(A), Efficacy-EndMod/Acc(27), Efficacy-EndMod/EndRdx(27)
Level 28: Serum -- Dct'dW-Heal(A), Dct'dW-Rchg(29), Dct'dW-EndRdx/Rchg(29), Dct'dW-Heal/Rchg(31), Dct'dW-Heal/EndRdx/Rchg(34)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31), RechRdx-I(31)
Level 32: Kick -- S'ngH'mkr-Acc/Dmg(A), S'ngH'mkr-Dmg/EndRdx(33), S'ngH'mkr-Dmg/Rchg(33), S'ngH'mkr-Dmg/EndRdx/Rchg(33)
Level 35: Summon Spiderlings -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg/Rchg(36), ExRmnt-EndRdx/Dmg/Rchg(36), ExRmnt-Acc/Dmg(36), C'Arms-Acc/Dmg/Rchg(37)
Level 38: Call Reinforcements -- ExRmnt-Acc/Dmg(A), ExRmnt-Acc/Rchg(39), ExRmnt-Acc/Dmg/Rchg(39), ExRmnt-EndRdx/Dmg/Rchg(39), C'Arms-Acc/Dmg/Rchg(40)
Level 41: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(42), RctvArm-ResDam/Rchg(42), RctvArm-ResDam/EndRdx/Rchg(42)
Level 44: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(45), LkGmblr-Def/EndRdx/Rchg(45), LkGmblr-Rchg+(45)
Level 47: Maneuvers -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(48), LkGmblr-Def/EndRdx/Rchg(48), LkGmblr-Rchg+(48)
Level 49: Omega Maneuver -- Mocking-Acc/Rchg(A), Posi-Dmg/Rchg(50), AirB'st-Dmg/Rchg(50)
------------
Level 1: Brawl -- S'ngH'mkr-Acc/Dmg(A), S'ngH'mkr-Dmg/EndRdx(34), S'ngH'mkr-Dmg/Rchg(40), S'ngH'mkr-Dmg/EndRdx/Rchg(50)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Conditioning
Level 1: Ninja Run
------------
------------
Set Bonus Totals:
  • 6% DamageBuff(Smashing)
  • 6% DamageBuff(Lethal)
  • 6% DamageBuff(Fire)
  • 6% DamageBuff(Cold)
  • 6% DamageBuff(Energy)
  • 6% DamageBuff(Negative)
  • 6% DamageBuff(Toxic)
  • 6% DamageBuff(Psionic)
  • 13% Defense(Smashing)
  • 13% Defense(Lethal)
  • 3% Defense(Fire)
  • 3% Defense(Cold)
  • 10,5% Defense(Energy)
  • 10,5% Defense(Negative)
  • 3% Defense(Psionic)
  • 8% Defense(Melee)
  • 6,75% Defense(Ranged)
  • 3% Defense(AoE)
  • 4% Enhancement(Heal)
  • 59% Enhancement(Accuracy)
  • 60% Enhancement(RechargeTime)
  • 60,24 HP (5,624%) HitPoints
  • Knockback (Mag -Cool
  • Knockup (Mag -Cool
  • MezResist(Confused) 5%
  • MezResist(Held) 5%
  • MezResist(Immobilize) 11,6%
  • MezResist(Sleep) 5%
  • MezResist(Stun) 5%
  • MezResist(Terrorized) 7,2%
  • 12% (0,21 End/sec) Recovery
  • 40% (2,146 HP/sec) Regeneration
  • 4,41% Resistance(Fire)
  • 4,41% Resistance(Cold)




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Nombre de messages : 170
Age : 39
Localisation : saint quentin ,Picardie
Date d'inscription : 08/05/2008

MessageSujet: Re: exemple de build   Sam 6 Nov - 23:39

le build mecaraigné proposai deja des stat tres tres sympa mais la il sagit d un build bane spider ou, truc de fou, la def est quasiment softcap a tout

Villain Plan by Mids' Villain Designer 1,81
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Natural Arachnos Soldier
Primary Power Set: Bane Spider Soldier
Secondary Power Set: Bane Spider Training
Power Pool: Fighting
Power Pool: Medicine
Power Pool: Fitness
Power Pool: Leaping
Ancillary Pool: Mace Mastery

Villain Profile:
Level 1: Bash -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(3), T'Death-Acc/Dmg/EndRdx(5), T'Death-Dmg/EndRdx/Rchg(5), T'Death-Dam%(46)
Level 1: Wolf Spider Armor -- S'fstPrt-ResKB(A), S'fstPrt-ResDam/Def+(7), GA-3defTpProc(7)
Level 2: Bane Spider Armor Upgrade -- GA-ResDam(A), GA-Res/Rech/End(17), GA-End/Res(23)
Level 4: Combat Training: Offensive -- Acc-I(A), Acc-I(25)
Level 6: Kick -- Empty(A)
Level 8: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(9), GSFC-ToHit/Rchg/EndRdx(9), GSFC-Rchg/EndRdx(11), GSFC-ToHit/EndRdx(11), GSFC-Build%(13)
Level 10: Tactical Training: Maneuvers -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(13), LkGmblr-Def(15), LkGmblr-Rchg+(17)
Level 12: Stimulant -- EndRdx-I(A)
Level 14: Swift -- Run-I(A), Run-I(15)
Level 16: Tactical Training: Assault -- EndRdx-I(A)
Level 18: Shatter -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(19), Hectmb-Acc/Dmg/Rchg(19), Hectmb-Dmg/EndRdx(21), Hectmb-Dam%(21)
Level 20: Tactical Training: Leadership -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(25), AdjTgt-ToHit/EndRdx/Rchg(27), AdjTgt-EndRdx/Rchg(27), AdjTgt-ToHit/EndRdx(34), Rec'dRet-Pcptn(48)
Level 22: Mental Training -- Run-I(A), Run-I(23)
Level 24: Cloaking Device -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(29), LkGmblr-Def(31), LkGmblr-Rchg+(31)
Level 26: Placate -- RechRdx-I(A), RechRdx-I(31)
Level 28: Aid Self -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(29), Dct'dW-Heal/Rchg(33), Dct'dW-Heal/EndRdx/Rchg(33), Dct'dW-Heal(33), Dct'dW-Rchg(34)
Level 30: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(34), Panac-Heal/+End(36)
Level 32: Crowd Control -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(36), Armgdn-Acc/Dmg/Rchg(36), Armgdn-Dmg/EndRdx(37), Armgdn-Dam%(37)
Level 35: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(37), P'Shift-EndMod/Acc(39), P'Shift-End%(39)
Level 38: Combat Jumping -- LkGmblr-Rchg+(A), Ksmt-ToHit+(39), SW-ResDam/Re TP(40), ULeap-Stlth(40), Winter-ResSlow(40), Krma-ResKB(43)
Level 41: Mace Blast -- Apoc-Dmg(A), Apoc-Dmg/Rchg(42), Apoc-Acc/Dmg/Rchg(42), Apoc-Dmg/EndRdx(42), Apoc-Dam%(43)
Level 44: Shatter Armor -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(45), Mako-Dmg/Rchg(45), Mako-Acc/EndRdx/Rchg(45), Mako-Acc/Dmg/EndRdx/Rchg(46), Mako-Dam%(46)
Level 47: Tough -- GA-ResDam(A), GA-Res/Rech/End(48), GA-End/Res(48)
Level 49: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(50), LkGmblr-Def(50), LkGmblr-Rchg+(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- HO:Micro(A), HO:Micro(43)
Level 2: Rest -- Empty(A)
Level 1: Conditioning
Level 1: Ninja Run
------------
------------
Set Bonus Totals:
  • 14% DamageBuff(Smashing)
  • 14% DamageBuff(Lethal)
  • 14% DamageBuff(Fire)
  • 14% DamageBuff(Cold)
  • 14% DamageBuff(Energy)
  • 14% DamageBuff(Negative)
  • 14% DamageBuff(Toxic)
  • 14% DamageBuff(Psionic)
  • 9,125% Defense(Smashing)
  • 9,125% Defense(Lethal)
  • 7,25% Defense(Fire)
  • 7,25% Defense(Cold)
  • 9,125% Defense(Energy)
  • 9,125% Defense(Negative)
  • 6% Defense(Psionic)
  • 12,25% Defense(Melee)
  • 12,25% Defense(Ranged)
  • 8,5% Defense(AoE)
  • 4,5% Max End
  • 70% Enhancement(RechargeTime)
  • 66% Enhancement(Accuracy)
  • 4% Enhancement(Heal)
  • 10% FlySpeed
  • 140,56 HP (13,12%) HitPoints
  • 10% JumpHeight
  • 10% JumpSpeed
  • Knockback (Mag -14)
  • Knockup (Mag -14)
  • MezResist(Held) 6,05%
  • MezResist(Immobilize) 6,05%
  • MezResist(Repel) 2000% (10% chance)
  • MezResist(Terrorized) 2,2%
  • 20% Perception
  • 19,5% (0,342 End/sec) Recovery
  • 46% (2,468 HP/sec) Regeneration
  • 20% ResEffect(FlySpeed)
  • 20% ResEffect(RechargeTime)
  • 20% ResEffect(RunSpeed)
  • 3% Resistance(Smashing)
  • 3% Resistance(Lethal)
  • 9,3% Resistance(Fire)
  • 9,3% Resistance(Cold)
  • 4,26% Resistance(Energy)
  • 4,26% Resistance(Negative)
  • 4,26% Resistance(Toxic)
  • 4,26% Resistance(Psionic)
  • 10% RunSpeed




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Nombre de messages : 170
Age : 39
Localisation : saint quentin ,Picardie
Date d'inscription : 08/05/2008

MessageSujet: build mr chatiment   Mar 16 Nov - 1:34

alors voici ce que je ferai sans violet ^^

Villain Plan by Mids' Villain Designer 1,81
http://www.cohplanner.com/

Click this DataLink to open the build!

mr chatiment: Level 50 Magic Brute
Primary Power Set: Super Strength
Secondary Power Set: Willpower
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed

Villain Profile:
Level 1: Punch -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(3), T'Death-Acc/Dmg/EndRdx(5), T'Death-Dmg/EndRdx/Rchg(5), T'Death-Dam%(7)
Level 1: High Pain Tolerance -- ResDam-I(A), ResDam-I(7), ResDam-I(9), Numna-Heal(9), Numna-Heal/EndRdx(11), Numna-Heal/Rchg(11)
Level 2: Mind Over Body -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(13), RctvArm-ResDam/EndRdx/Rchg(13), ImpArm-ResDam(15), ImpArm-ResDam/EndRdx(15)
Level 4: Haymaker -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(17), T'Death-Dmg/Rchg(17), T'Death-Acc/Dmg/EndRdx(19), T'Death-Dmg/EndRdx/Rchg(19), T'Death-Dam%(21)
Level 6: Swift -- Run-I(A)
Level 8: Combat Jumping -- LkGmblr-Rchg+(A)
Level 10: Super Jump -- Jump-I(A)
Level 12: Fast Healing -- Numna-Heal(A), Numna-Heal/EndRdx(21), Numna-Heal/Rchg(23)
Level 14: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(23), RgnTis-Regen+(25)
Level 16: Indomitable Will -- LkGmblr-Rchg+(A), LkGmblr-Def(25), LkGmblr-Def/EndRdx(27)
Level 18: Knockout Blow -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(27), T'Death-Dmg/Rchg(29), T'Death-Acc/Dmg/EndRdx(29), T'Death-Dmg/EndRdx/Rchg(31), T'Death-Dam%(31)
Level 20: Stamina -- Efficacy-EndMod/EndRdx(A), Efficacy-EndMod/Acc(31), Efficacy-EndMod(33), Efficacy-EndMod/Rchg(33)
Level 22: Rise to the Challenge -- Numna-Heal(A), Numna-Heal/EndRdx(33), Numna-Heal/Rchg(34)
Level 24: Quick Recovery -- Efficacy-EndMod/EndRdx(A), Efficacy-EndMod/Acc(34), Efficacy-EndMod(34), Efficacy-EndMod/Rchg(36)
Level 26: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rchg(36), Mocking-Taunt/Rchg/Rng(36), Mocking-Acc/Rchg(37), Mocking-Taunt/Rng(37)
Level 28: Rage -- GSFC-ToHit(A), GSFC-ToHit/Rchg(37), GSFC-ToHit/Rchg/EndRdx(39), GSFC-Rchg/EndRdx(39), GSFC-ToHit/EndRdx(39), GSFC-Build%(40)
Level 30: Hurl -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(40), Dev'n-Dmg/Rchg(40), Dev'n-Acc/Dmg/Rchg(42), Dev'n-Acc/Dmg/EndRdx/Rchg(42), Dev'n-Hold%(42)
Level 32: Heightened Senses -- LkGmblr-Rchg+(A), LkGmblr-Def(43), LkGmblr-Def/EndRdx(43)
Level 35: Foot Stomp -- Oblit-Dmg(A), Oblit-Acc/Rchg(43), Oblit-Dmg/Rchg(45), Oblit-Acc/Dmg/Rchg(45), Oblit-Acc/Dmg/EndRdx/Rchg(45), Oblit-%Dam(46)
Level 38: Strength of Will -- GA-3defTpProc(A)
Level 41: Kick -- Empty(A)
Level 44: Tough -- S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResDam/Def+(46), ImpArm-ResDam(46), ImpArm-ResDam/EndRdx(48)
Level 47: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(48), LkGmblr-Def/EndRdx(48), EndRdx-I(50)
Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50), RechRdx-I(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Fury
Level 4: Ninja Run
------------
Set Bonus Totals:
  • 16% DamageBuff(Smashing)
  • 16% DamageBuff(Lethal)
  • 16% DamageBuff(Fire)
  • 16% DamageBuff(Cold)
  • 16% DamageBuff(Energy)
  • 16% DamageBuff(Negative)
  • 16% DamageBuff(Toxic)
  • 16% DamageBuff(Psionic)
  • 17,25% Defense(Smashing)
  • 17,25% Defense(Lethal)
  • 10,38% Defense(Fire)
  • 10,38% Defense(Cold)
  • 8,5% Defense(Energy)
  • 8,5% Defense(Negative)
  • 9,75% Defense(Psionic)
  • 24,75% Defense(Melee)
  • 9,125% Defense(Ranged)
  • 10,06% Defense(AoE)
  • 1,8% Max End
  • 35% Enhancement(RechargeTime)
  • 9% Enhancement(Accuracy)
  • 5% FlySpeed
  • 297,98 HP (19,88%) HitPoints
  • 5% JumpHeight
  • 5% JumpSpeed
  • MezResist(Held) 14,3%
  • MezResist(Immobilize) 9,35%
  • MezResist(Stun) 2,2%
  • 12% (0,2 End/sec) Recovery
  • 98% (6,133 HP/sec) Regeneration
  • 5% RunSpeed




alors ce qui te coutera le plus cher c est les unique dans le pouvoir santé de forme physique, et surtout celui que g mis ds l ultime de tenacité : l amelio unique d armure du gladiateur Smile

sinon t as deja
30 de def en melé
31 de def feu/froid
29 de def nrj/nrj negative
27 de def psionic
26 de def letaux/contondant

53 de resistance letaux contondant
33 de resistance psy
105 % de tmp de recharge qd " hate " est enclenché
667 % de regeneration
une recuperation de 4.18/sec
drain d endu de 1.03/sec
16% de degat supplementaire
9 % de precision supplementaire


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MessageSujet: Re: exemple de build   

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